22 February 2016

Cinema 4D - Lighting and Movement



In this experiment we focused on lighting and the use of moveable objects, the image above is the starting point that uses a morphed square to create 3D image. We added the use of black lines and colours to the direction of objects and to convey that each piece was its own separate entity. I found following the instructions on how to create this rather simple.

The above images show a brief set of show the brief set of steps were taken in order to achieve the required shape to complete the image, we were shown how the use of collision combined with movement and lighting can be used to create visually stunning work.

Our experiment came in the form of using gravity/Directional pull in order to create the effect of a moving scene. Using the shadows and lighting allowed us to show off a depth of field that helped make the image immersive.




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